Next up
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.
The Crash Site
38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.
Your worst nightmare is alive ... Coming soon !
Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.
Meet the Sergeant.
Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.














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