
Next up
Meet the Sergeant.
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
A bit trippy and confusing to look at, but I think the material works well.
Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...
35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.
Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.
The Crash Site
Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.
Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.
Beta 04 released.
Devlog 4: Damage Indicator
I have now added a WIP damage indicator to the game, now you can finally see how much damage you do











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