Game
The 8 Sins New Hell Order

4 years ago

Devlog: https://youtu.be/uD2VjhCxje0

In short: trailer, achievements and...

IS ALMOST HERE!


| OD | The 8 Sins New Hell Order: Indie Game Devlog #59
= Game Sites =Steamhttps://store.steampowered.com/app/1753730/The_8_Sins_New_Hell_Order/GameJolthttps://gamejolt.com/games/8sinnewhellorder/340942itch iohttp...
https://www.youtube.com/watch?v=uD2VjhCxje0


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Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

Steam Zombies VS Vampires Fest!

I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.

In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.

But before, some small updates for improving A.I.

Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.

Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.

Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control