i just wanted to make a post regarding my decision to change what will be included in the devlogs. since the quality of the environments are much better than i could have ever anticipated, i will be posting either animatronic reveals or environment teasers. this is mainly because there are some areas that have had massive improvements from the original game, which i am very happy with.
Next up
quick question: are these small gaps in the wall still being added? i saw a larger hallway in the cinematic trailer and wondered if that was a replacement.
Office + Rachel showcase
DEVLOG #2 + NOTICE
DEVLOG #1
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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