Great News!!! The game is progressing quite fast. A dialogue system, which took me a whopping 2 hours to make is now finished. Also, the tutorial has been changed. Warping around the map is now disabled as I was experiencing loads of glitches etc. Remember to check out the new screenshots and while you do that take 5 seconds of your life and spend it wisely by clicking the follow button.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
"Our work is never over" they said.
Strange Umbrella
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
a drawing I did because I was boredπͺ. But I love how it turned out.π
An infected room from the second part of Cybel ! Are you up for some cleansing?










0 comments