2 years ago

Did a decent rework of how Goblins act when trapped in a walled off area.
Previously they'd just teleport out, now they only do that if they're in an object.
They now try to recalculate a path, as well as having different path size options.




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From the weekend😸

Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.

New pack day! Let's open a couple 20 pulls!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Happy February! I hope you're all doing well!

I lost a week when I was sick plus a couple more days when Granny had some bad ones, but I have still been hard at it, mostly working on more Ruins stuff bug fixes and optimisations. Lets get to it!

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

because I wanted to?

#Devruary

Charged Sticker Appreciation Post!

Thank you all so much for the support, it really helps me out a lot!

I hope you're all doing well and staying safe! Please take care!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Recent shinies!

Not great ones tbh, mostly slightly different shades to the originals.

They really need to overhaul the shiny system from the start.