Next up
Scramble animation - The scramble animation at the start is really, REALLY flashy, so you can turn this off if it's uncomfortable of if you want to play a puzzle faster ;)
(read comments for rest of the info)
Here's the first 3 slides for the tutorial. This is probably gonna take the longest, including tile properties, online mode tutorial, and whatnot, so expect this to take a while lol.
Here's the controls! You can click the boxes that say move left, right, etc to choose a key for those movements. It can be anything! Hold key - You can check this so that you can hold a direction to keep moving, or if you'd rather press it for each move
Main menu for PPS. Took me like 30 mins lol.
Why did it take me this long? Because my dumb self put together the letters individually to make words. There's prolly a better way to do this, but I think I was just in a time-wasting mood lol.
So
i may or may not make an full art of some person or i may just leave this like that-
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?










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