Next up
WIP
No-clipping mechanic
Trophies are now implemented :)
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
WIP title screen "play" animation
Predator/prey AI concept
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
Added proper window jumping and swearing when the Neighbor is in hunt mode
Bro just LOOK AT THIS LOAD TIME
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