Game
Tsalagi
3 years ago

Doing some work on the powerups so they can actually be used. SKIP and PEEK are making their way in, and currently experimenting with INVINCIBLE.

Also I think I'll do the next release at Area 5 because it's another natural stopping point.




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Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house

Working on battles. A little different than last time, aesthetically, but still the same basic idea

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

This game has gone through so many iterations it's not even funny anymore

Behold my beautiful canoe!

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

Did some more work trying to fix up whatever went wrong and...yeah, let's just cut to the end where it didn't work

Started a new project, made some changes, derped around a little, made this cute little guy