Game
Tsalagi

1 year ago

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs




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This game has gone through so many iterations it's not even funny anymore

Did some rough level work in the cave system. Got the long tunnel, and this one is the first puzzle place (if anyone is familiar with the four stairs/doors puzzle in Paper Mario 2, this is going to be very similar).

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Behold my beautiful canoe!

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms