Game
meaty city

2 years ago

Drawing sprites for the new boss.

#shooter #action #topdown #horror




0 comments

Loading...

Next up

This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.

Gameplay of an early demo version of the game I'm working on.

Made a start screen.

#ReunionFate Old/New Logo

I haven't posted anything these past few weeks because I've been busy improving RF's visual identity, and you'll see those changes very soon.

#IndieDev #GameDev #PixelGame #HorrorGame #PixelArtist #PixelGame #FantasyGame

I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.

Both of these images are from different points in development for our action adventure game Usual June! The first one is more recent, though we've done even more to build out the world, and the second is from a couple of years ago

https://store.steampowered.com/app/2702430/Usual_June/

Started to design a bestiary/prison for monsters.

I'm not very good at drawing detailed characters outside of a top-down view, so I went with a simplified style for the pictures in the tutorial.

It looks like it wants something.

Excessive hammer use.