Download link:
link to gamejolt
https://gamejolt.com/games/meaty_city/807864
link to itchio
https://sillywizzard.itch.io/meaty-city
browser version
Download link:
link to gamejolt
https://gamejolt.com/games/meaty_city/807864
link to itchio
https://sillywizzard.itch.io/meaty-city
browser version
The bestiary is outdated, and now I’m too lazy to redo it, so I had to cut it out. I felt sorry for cutting out the art for the bestiary, so I'm posting a couple of my favorites here.
This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.
Reworked freezer.
Mother of beautiful
HAND
It looks like it wants something.
I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.
Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.
I'm not very good at drawing detailed characters outside of a top-down view, so I went with a simplified style for the pictures in the tutorial.
1.7.2 is out 🔥 - Bug Fix : If we started the battle before the units reappeared, they had no AI and didn't move ✅ - Added : A statistics system to view the number of battles, units deployed etc.. (reset from this version)✅
I tried to make a sketch with all the bosses in the game not from a top-down perspective.
Personally, I'm not sure about the implementation, but my mom said that it looks cool, so it is.
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