Download link:
link to gamejolt
https://gamejolt.com/games/meaty_city/807864
link to itchio
https://sillywizzard.itch.io/meaty-city
browser version
Download link:
link to gamejolt
https://gamejolt.com/games/meaty_city/807864
link to itchio
https://sillywizzard.itch.io/meaty-city
browser version
I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.
I tried to make a sketch with all the bosses in the game not from a top-down perspective.
Personally, I'm not sure about the implementation, but my mom said that it looks cool, so it is.
We've published games like Night in the Woods, Tunic, Chicory: A Colorful Tale, & I Was a Teenage Exocolonist. Now we're developing Usual June in-house and we think you'll love it as much as the other projects we've worked on!
It looks like it wants something.
Artist Richard Hogg illustrated over 60 different puzzles for Wilmot Works It Out! Watch his process for one of our favorites here!
This chill game is available now for PC, Mac, and Switch! https://store.steampowered.com/app/2060590/Wilmot_Works_It_Out/
The bestiary is outdated, and now I’m too lazy to redo it, so I had to cut it out. I felt sorry for cutting out the art for the bestiary, so I'm posting a couple of my favorites here.
Octocannon. It's a cannon with tentacles or maybe an octopus with a cannon where its head should be, I don't know.
The art team for our indie action adventure game Usual June is not joking around when they talk about creating ✨atmosphere✨
Sprites for friendly NPCs.
Спрайты для дружественных НПЦ.
0 comments