Game
meaty city

2 years ago

I tried to make a sketch with all the bosses in the game not from a top-down perspective.

Personally, I'm not sure about the implementation, but my mom said that it looks cool, so it is.




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I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.

Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.

This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.

Gameplay of an early demo version of the game I'm working on.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

My attempts at editing gameplay footage.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Giant Cannon

This menu is a bit crowded.

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

I'm not very good at drawing detailed characters outside of a top-down view, so I went with a simplified style for the pictures in the tutorial.