Game
meaty city

2 years ago

I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.


Решил сделать первого босса уязвимым для конкретного типа урона на разных этапах сражения для обучения игрока игровым механикам.



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Gameplay of an early demo version of the game I'm working on.

My attempts at editing gameplay footage.

Now after death the level does not reload instantly. The player leaves his corpse and must press a key to restart.

Теперь после смерти уровень не перезагружается сразу. Игрок оставляет свой труп и должен нажать клавишу для рестарта.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made a start screen.

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Reworked freezer.

I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.

Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.

Ok who turned the yoinky sploinky mode on?

I tried to make something similar to a grappling hook. Not sure if he will fit into the game or not.

#shooter #action #topdown #horror