Game
meaty city

1 year ago

I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.


Решил сделать первого босса уязвимым для конкретного типа урона на разных этапах сражения для обучения игрока игровым механикам.



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It looks like it wants something.

I'm not very good at drawing detailed characters outside of a top-down view, so I went with a simplified style for the pictures in the tutorial.

I tried to make a sketch with all the bosses in the game not from a top-down perspective.

Personally, I'm not sure about the implementation, but my mom said that it looks cool, so it is.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

This menu is a bit crowded.

Reworked freezer.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Made a start screen.