Решил сделать первого босса уязвимым для конкретного типа урона на разных этапах сражения для обучения игрока игровым механикам.
Next up
Now after death the level does not reload instantly. The player leaves his corpse and must press a key to restart.
Теперь после смерти уровень не перезагружается сразу. Игрок оставляет свой труп и должен нажать клавишу для рестарта.
I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.
Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.
Dinosaur.
My friend said he looks like green Sonic.
Динозаврик.
Мой друг сказал что он похож на зелёного Cоника.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
The bestiary is outdated, and now I’m too lazy to redo it, so I had to cut it out. I felt sorry for cutting out the art for the bestiary, so I'm posting a couple of my favorites here.
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
Sprites for friendly NPCs.
Спрайты для дружественных НПЦ.
I tried to make a sketch with all the bosses in the game not from a top-down perspective.
Personally, I'm not sure about the implementation, but my mom said that it looks cool, so it is.
🥳The Highrise Game Jam has begun! 🥳
The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! 💸💸💸
Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam
Reworked freezer.
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