Game
The Bunker

3 months ago

Due to the limitations in Renpy for deep mechanics with popups or events, we're thinking on migrating the game before building the rest of changes to ge for a final version with more mechanics and events.

What do you suggest? Gamemaker? Godot? Other?




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The game has changed so much since the competition that it looks like a different game. There are so many new options and features....

We have completed the first alpha version for the NeoWiz Quest. You can watch here the full gameplay video. When we're ready we'll release the demo version to the public so you all can play it and enjoy it. Now, wish us luck in the Neowiz Quest! #neowiz

This is the new resource management of The Bunker, finally running under GODOT!!! We've been porting the game for one week already and it's looking better than ever. more stable, more visually appealing and with shaders that will make it look great.

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

The exploration mode in The Bunker is totally crazy!! The survival narrative experience now is also an adventure horror experience when you need to go out the bunker for looting. We are putting all sort of crazy stories into this part! Join our Discord!

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The Bunker started as a visual novel with some extended mechanics in Renpy. Now I migrated it to Godot and it allowed us to enhance the gameplay beyond our initial expectations. Now looting places is a survival horror experience.PD:Icons are placeholders!

The Bunker is growing on a daily basis. We finally added the new Explore feature, so now you can be a real scavenger to protect your family from hunger. What do you think about this style of exploring?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Creating a highly narrative experience is really tough. We have created a graph to see all the interconections between the different conversations and paths you can have. Flags, dependencies and alternative narrations can be seen here!!