3 years ago

DustTale : Undying Wrath - Loosing it

My DA -> https://www.deviantart.com/oplexitie




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My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !

It includes :

- An updated logo

- A new example project that can be used as a reference for your project

- Quite a few changes that make the code better.

Go check the Github!

Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!

- New placeholder assets!

- Made some tweaks to make some features clearer.

- Fixed some nasty bugs.

- And yes, its now availabe for Godot 4 too!

Patswap : Goofy Goobers

My DA -> https://www.deviantart.com/oplexitie

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.

- Refactored AI/Camera system to be more modular

- Added smooth scrolling

- Fixed a shader issue

Humanity has finally succeeded in its space journey, but was it worth the sacrifices? Perhaps there won't even be a consciousness left to consider that question anymore

X.Lock v2 (My Sonic.EXE take).

Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).

Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.

First concept -> Recent cutscene

Look how far I've come! I was never a pixel artist, why I choose pixel art style for Beloved Bound?

These are the reasons...

Tried something different.

Btw the tree's on the side are made by Torva.