2 years ago

Edit: with trees etc
When the world is built each Chunk works out the which land type is the most, then it can use that to adjust the land tiles to give variation, i.e I can have different types of Grassland instead of all the same tile.


Test chunk on the right, control (basic) chunk on the left

Obviously these are just test patterns, I'll make them look better and add some randomness.



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Added more underwater stuff. They aren't too visible. Some of them look a little weird though, I dunno maybe I need to mix the up instead of having single ones.

A friend took granny out for the day so I was able to take part in today's Pokemon Wild Event.

Fricken caught a Galarian bird finally! Articuno in a Safari ball for guaranteed catch!

Happy November everyone! I hope you all had a wonderful October! Mostly optimisation and reworks this month.

https://www.patreon.com/posts/141102397

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Updating water, added some stuff to make things more visually pleasing. I think I need the tint back or maybe to try different blending. Kinda want to try a displacement map again instead of the directional movement? Need to find that again. (laptop gif)

Final result for Pokemon Go In to the Wild event.

26 mighties. 1 shiny.

1 random shiny.

Shiny Cresselia from the pass.

Galarian Atricuno!

Grimsnarl gigantamax.

3x shadow Darkrai.

Not bad to be honest!

Ooo pretty!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Do you have games on your phone?