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Eldritchvania
3 years ago

Eldritchvania is full of devious puzzles. Some might be harder than they look. Will you be able to conquer them all?
( Its hard to show off puzzles without giving hints, but hopefully you wont be able to gleam too much from this!)




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Hey all!

Just a friendly reminder for those who may have missed it.

Eldritchvania is out and free to play right now!

We're getting some awesome feedback and super stoked to see people enjoying our work.

Check it out: https://gamejolt.com/games/Eldritchvania/415163

Hey everyone! Sorry for the lack of updates. We're still continuing development on Eldritchvania at our slow but steady rate! Things are falling into place, but don't want to promise and release dates yet.

Enjoy his video of a devious trap in progress

Would you be able to make it down unscathed?

Many more dangers await when Eldritchvania Releases on the 10th of February!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Eldritchvania is available now for free! Can you survive the horrors that lurk amidst the forgotten depths?

Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."

The end is drawing near!

Eldritchvania is drawing ever nearer its completion. We are still working on polishing everything, adding sounds and vfx. We wont be announcing any release dates...yet. But know that exciting... and horrible things await you...

3 Days until Eldritchvania goes Live!

Prepare yourself for a challenging adventure by following the game here on Gamejolt!

You can also wishlist on steam: https://store.steampowered.com/app/2423710/Eldritchvania/

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

Looking to polish up some of our older enemies. I remade the walking animation for this enemy. The old one (top) wasn't really conveying the motion very well. The new one is a bit more frantic but I think it creates a far more interesting impression.