Game
Immortal Sins
10 years ago

Ending Windows Vista Support


As of version D0.10, Immortal Sins will no longer be compatible with Microsoft Windows Vista (including Service Pack 1 and Service Pack 2)for the Gamejolt and IndieDB versions. The installer will not install or update the game if the PC runs that OS version. In addtion, the installer will move over to Windows Installer 5.0 which is exclusive to Windows 7 and higher versions, to provide improved compatibility and new features



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Enjoy a nice dish, get a nice buff. What's not to like?

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Jump List returns in the next update.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added a simple audio system to the launcher.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Something something... Stuff that I worked on.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.