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Building our Levels
Hey everyone! Today we're pulling back the curtain a little and giving you a peek at how we actually build the world of Dark Queen of Samobor. Follow us for more!
Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)
Blocking out Swamp, the next chapter of our INSIDE-vibes, atmospheric indie game. Follow for more! https://gamejolt.com/games/dark-queen/918966
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
I refined endless a bit...
a short gameplay snippet to show off our in-game tutorial text
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.











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