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For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)
a short gameplay snippet to show off our in-game tutorial text
Behind the Scenes look at how the Endless mode works
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
Oopsie!
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