Next up
I refined endless a bit...
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.
Can't wait to see where this game takes us in the next year.











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