Game
Operation: UNTITLED

2 hours ago

Enemies vs Tasks

Operation: UNTITLED Developing Update 3


Hello guys! I am bringing another developing update, this time, containing enemies, tasks, and another interactable object


INTRODUCING ENEMIES

There are no shooter games (probably) that do not have any enemies at all, and OU is a shooter game, right now there are 3 enemies, starting from:

KNIFEMAN

Full Model:

normal.png
  • Rarity: Common

  • Health: 50

  • Damage: 25

  • Appears from wave 1

  • Attention: 200

OFFICER

Full Model:

character.png
  • Rarity: Common

  • Health: 75

  • Damage: 7

  • Appears from wave 1

  • Fires 1 bullet every 1.5 seconds

  • Attention: 225

SWAT UNIT

Full Model:

character.png

just don't ask how his arm got big

  • Rarity: Common

  • Health: 100

  • Damage: 3

  • Appears from wave 2

  • Fires 5 bullets every 2.2 seconds

  • Attention: 250


TASKS

Want to kill enemies much faster? That's why tasks are here! Right now, there are 2 tasks, but in the future, there will be new tasks!

GENERATOR

Top-Down Model:

generator.png
  • Damage after finishing task: 5 (Ramps up the damage by 5 each new wave)

  • GIF Example:

generator.gif

COMPUTER

Top-Down Model:

computer.png
  • Damage after finishing task: 10 (Ramps up the damage by 10 each new wave)

  • GIF Example:

computer.gif

That is all for this developing update! Stay tuned!

Also, here is a bonus gameplay trailer of OU: https://www.youtube.com/watch?v=vU84SMX2sok



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