Hello guys! I am bringing another developing update, this time, containing enemies, tasks, and another interactable object
INTRODUCING ENEMIES
There are no shooter games (probably) that do not have any enemies at all, and OU is a shooter game, right now there are 3 enemies, starting from:
KNIFEMAN
Full Model:

Rarity: CommonHealth: 50Damage: 25Appears from wave 1Attention: 200
OFFICER
Full Model:

Rarity: CommonHealth: 75Damage: 7Appears from wave 1Fires 1 bullet every 1.5 secondsAttention: 225
SWAT UNIT
Full Model:

just don't ask how his arm got big
Rarity: CommonHealth: 100Damage: 3Appears from wave 2Fires 5 bullets every 2.2 secondsAttention: 250
TASKS
Want to kill enemies much faster? That's why tasks are here! Right now, there are 2 tasks, but in the future, there will be new tasks!
GENERATOR
Top-Down Model:

Damage after finishing task: 5 (Ramps up the damage by 5 each new wave)GIF Example:

COMPUTER
Top-Down Model:

Damage after finishing task: 10 (Ramps up the damage by 10 each new wave)GIF Example:

That is all for this developing update! Stay tuned!
Also, here is a bonus gameplay trailer of OU: https://www.youtube.com/watch?v=vU84SMX2sok















0 comments