Game
Homeworld Takedown

4 years ago

Enemy code is about 75% complete!


I'm working on enemy and player attacks now. I finished up the enemy spawner and I'm pretty happy with how everything is turning out. The pathfinding works really well and I managed to add some other visuals to make the enemy laser attack look a little better. I still have a bit to do until I release that gameplay test I was talking about but we are getting closer!



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I forgot to show the new ship lighting...

I'm tired... (Warning the audio is not what I would call balanced lmao)

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@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

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Designed the next enemy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Getting closer!

Thought about that piece of concept art awhile back of the electrified ship.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Showing off the start of the Armory and the new enemy!