Game
Shady Waters









5 months ago

Every old 2D version of Shady


These are all of the models for the mascot of Shady Scareshark's Aquarium from my... much older projects, before I started 3D modeling. That being said, at least for me, the earlier versions are kinda nostalgic anyway. I have these sorted by newest to oldest, the improvement is definitely clear. I made these all in scratch a while ago.

I don't exactly remember what each game was, but the first three were in the A Week at Shady's series, then there was A Week at Shady's Remastered, then the three games in the Shady's series, and the last two are from a 2D version of Shady Waters that got cancelled. The weirdest part I'd say about the earlier models is how detailed the endoskeletons were compared to the models themselves, but I was probably like 9 when I made them and most likely just used somebody else's model. I'll let the third version speak for itself, and every version after that I only made the parts of the endoskeleton that were showing.

The seventh model, FYI has a pumpkin on its head because that game was Halloween themed, but I also only spent like half a month making it so that explains the... uh... quality.



0 comments

Loading...

Next up

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

Remnant Shady

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

Started working on the cameras, but I haven't actually added any yet.

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

Experimenting with ambience. Tell me what you think.

Jumpscare test

MOVE OUT OF THE WAY

This a cool setup?