



Excalinine: New artworks (Mickal, Silver, Moniker, Antifox)
New rendered artworks for project Excalinine. These will be now used for the game branding.
The Demo game will be released before 2025 on Scratch.
Next up
New update!
- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;
- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.
INTRO CUTSCENE! (W.I.P)
"Wait... Didn't you already make an intro cutscene like 5 times before?" This time is for real
Almost every level will have its own cutscene, including some extra cutscenes for other stuff.
(The music is placeholder only)
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
HUGE NEW UPDATE OUT! (v.0.9.0)
First time I made a trailer!... Well it's not really the trailer but it kinda is almost a trailer (Also posted on YT: https://www.youtube.com/watch?v=6f8QV8gHDN8)
You can play the new version on the game page.
[ Music by ENAHU64 ]
ok i FINALLY finished dropsane teto
i think i still got it
Koppy if he was cool and american and if he had a physical release
Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)
Yo Codin House Office
Preview of the 1st level's final tiles (W.I.P)
I made some changes to the tileset itself too (and might make more).













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