2 years ago

Excalinine: New artworks (Mickal, Silver, Moniker, Antifox)

New rendered artworks for project Excalinine. These will be now used for the game branding.

The Demo game will be released before 2025 on Scratch.




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"STOP DRAWING FLAT ❌"

Art trend thing (read article for context)

New update!

- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;

- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.

- New sprint particles for Koppy! The previous particles were barelly noticeable so I changed them to be more visually visible.

- Health pickups! They can be found somewhere in each level, it restores the player's health by 1 heart.

And also...

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

a very long noodle with wings (and breathing some fire)

ok i FINALLY finished dropsane teto

i think i still got it

Happy Easter!

Here's some concepts (2025/26) of Hare & Rabbit characters I have in mind for my project "Kopsocks" (they won't appear in this game yet).

Their designs are still not final, but the concepts are already set.

Read more for development and etc

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

Yo Codin House Office

Team Sonic (& knuckles)

Figured out how to use clipping masks on procreate, this will be my artstyle of this month now