1 year ago

Excalinine: New artworks (Mickal, Silver, Moniker, Antifox)

New rendered artworks for project Excalinine. These will be now used for the game branding.

The Demo game will be released before 2025 on Scratch.




1 comment

Loading...

Next up

Koppy went through many changes, every look with its own personality!

It all started with a prototype Scratch game in 2022, now we're in 2025 with a Gameboy game on its Beta/Demo phase!

Read article to know more about every design and each prototype!

TIMELAPSE OF "STONE WALL DRAGON"

Here's the timelapse of my latest artwork!

- 1h53 spent. - Brush & smudge tool brush: "Spectra" (procreate classic library).

STONE WALL DRAGON

Totally inspired in the Great Wall of China and the depiction of dragons incorporated in it (although mine looks more like a chameleon than a dragon lol)

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

"Dolphins of the pool"

Made this while listening to a random video of vaporwave music compiled into 8 hours that I got on my recomended. Here is it if you wanna give it a listen: https://www.youtube.com/watch?v=j-prqnvaDgA

Yo Codin House Office

TIMELAPSE OF "The Three Golden Heads"

Here's the timelapse of my latest artwork! This time I've put some more effort into the text cards, what do you think?

- 3h11m spent. - Brush & smudge tool brush: "Spectra" (procreate classic library).

WARRIOR PANTHER

This is more of a rendering practice, I came up with the character and its design as I drew the piece so it looks a bit barebones and odd. It is also more anatomically normal compared to my other characters.

This took 3 hours to make

Consumerism

noodle shaped dragon thing