



Excalinine: New artworks (Mickal, Silver, Moniker, Antifox)
New rendered artworks for project Excalinine. These will be now used for the game branding.
The Demo game will be released before 2025 on Scratch.
Next up
#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans
Looking for feedback!
I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!
Is the platforming frustrating? Does the controls suck? Please let me know!
For #FanArtFriday, I drew #Zeraora!
This is my favourite mythical #Pokemon, I find its design really cool (altho its kinda tricky to draw him).
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
(add the dust man theme from mega man 4) omg its dust man from fnf
Experimenting different rendering styles
(Huge inspiration from Paterno2)
Who painted my tiger in blue
Yo Codin House Office
Doing more of this rendering style, this time experimenting it on my characters.
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