



Excalinine: New artworks (Mickal, Silver, Moniker, Antifox)
New rendered artworks for project Excalinine. These will be now used for the game branding.
The Demo game will be released before 2025 on Scratch.
Next up
VERTICAL LEVEL!
Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)
This might or might not replace the existing horizontal (normal) levels.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
Koppy if he was cool and american and if he had a physical release
Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)
ok i FINALLY finished dropsane teto
i think i still got it
New update!
- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;
- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.
Yo Codin House Office
Preview of the 1st level's final tiles (W.I.P)
I made some changes to the tileset itself too (and might make more).














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