Loading...
168
7 months ago

Some animation tests I did before working in the pilot
https://www.youtube.com/watch?v=G3OSJSqVV9o&t

These where made so I could explore the functionalities of the animation software (Adobe Animate 2022) and decide my animating style before working on the pilot.

Read article


https://www.youtube.com/watch?v=G3OSJSqVV9o&t
https://www.youtube.com/watch?v=G3OSJSqVV9o&t
https://www.youtube.com/watch?v=G3OSJSqVV9o&t

WATCH THE PILOT ON YOUTUBE: https://www.youtube.com/watch?v=DPjJwgwQsRA

I also shared the pilot here on Gamejolt!


"Rising Tide (faster)" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/


#timetomias #tomias #pilot #timetomiaspilot #PAP #animation #2Danimation #animationtest #jackalocked



4 comments

Loading...

Next up

"Lobo"

Probably the longest I've ever spent on an art piece like ever (~6h 40min!!!)

Timelapse: https://www.youtube.com/watch?v=I6YrxDxf6ys

DRAGÃO!

Starting to get used to colour values, I tried applying them especially for the fog effect to give a sense of distance.

Timelapse: https://www.youtube.com/watch?v=2FcrWTa6okw

Updating the menus!

- The menu (after the title screen) now has a background (I'll still mess with the colours) & plays music (that is the same as the title but with only the wave and noise channels active).

- Navigation in the menu is also better now.

Joltober Day 30 - #Witch

LOTS OF NEW PROGRESS FOR KOPPY KOPSOCKS

- Completelly revamped the sprint controls that have been bugging me (literally) for many months

- New sound effects using FX hammer!

- New remastered music! (Composer: ENAHU64)

- And other features in the works...

this one is dedicated to my haters

: Aseprite

: Zughy 32

My first shot at a webcomic! Starting simple and small.

"DRAGON OF DEVASTATION"

Timelapse: https://www.youtube.com/watch?v=u8ZqvZv6P3Q

⋆. 𐙚 ˚Abby Fan Art 🥊⋆. 𐙚 || 60x80 px. artwork made in PyxelEdit ✧˙⊹ #pixelart #fanart

Lunch break!

#Devruary (day 19):

I always get burnt out when I spend too long trying to fix one issue/bug knowing that I got many more to fix, so I usually just work on smaller stuff in the game and later come back to that big issue (also motivation).