





CHASE!!!
Tomias is trying to get the time machine back even with his claws out, while Brat is running for his life... Where those claws have been in?
I'll start drawing in other artstyles like before instead of the usual rendering I've been doing latelly.
Next up
#Devruary Sidetracking between different projects at once!
I had this bad habit for a very long time, I'd be working on a game and then weeks later I'd be working on another game at the same time, and then leave the other game abandoned and so on. 
"The hunchback carcass of death"
#Devruary I learnt some of it as I made small games on Scratch over the years until I left it for other engines.
And I'd watch devlogs and tips for devs on Youtube once in a while where I learnt some new stuff about gamedev (although I'm still a newbie).
Joltober Day 30 - #Witch
"The Dragon that purges the skies"
#Devruary I'm using GB Studio!
It's an engine for developing games for the Gameboy (DMG & Colour) systems. (Many devs got to put their games on cartidges and play them on the actual consoles!)
It's block coding based so it's very easy to get the hang of.
"The dead rises from the sword"
Inspired by 5 different artists I found on DeviantArt.
"This time, there's more than an illusion to fear,"
I always liked videogames, and as a kid I always wanted to make my own because creating stuff was my thing, so I started out with Scratch when I was in 3th grade and I'm now working on a GameBoy game! (I experiment with other game engines too)













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