Next up
RaC FPS: Online has been updated to 0.7.1 I got a little carried away and haven't posted updates here, but I've got some new content in the form of gamemodes, VFX enhancements, HUD styles, and a Single-Player mode!
Patch Notes in the .rar
Haven’t posted for a while, but development is still going strong!
I’ve made a whole bunch of progress and have been regularly updating a beta version of 0.8 on the Discord Server.
Inclusions include gamemodes, maps, and new weapons!
Presenting the Trailer for the upcoming 1.0 release of RaC FPS
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It is time. RaC FPS has reached 1.0! This means we have a new launcher and a TON of new content to peruse, including a limited-time Halloween event for the month of October!
Join the Discord to find players and organize games
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Been doing various things with weapons. Blitz Gun/Blitz Cannon are fully functional. Meanwhile the Pyrocitor is getting more colors to help player identification at range. The original look being dominantly red would cause issues.
RaC FPS: Online has been updated to 0.5.1!
Lots of new toys to play with here!
Full patch notes in the screenshot
Hightlights: • Not one, not two, but three new guns to play with!
• New Map!
• New visuals!
• Localization!
• Bug fixes and Optimizations!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
If you hear that distinctive whizzing sound, someone with a sniper rifle is attempting to remove your head. Better find some cover!
2 comments