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DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!
>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!
>Pixels magicially disappear when too far away from the player now!
Finally took the time to fix some shaders!
Progress is being made on Anomalies 1!! Im starting to get O3DE a little now! The community has been helping me a lot!
The game can now detect nearby zipwires and highlight them! (Actual zipwires still have to programmed in!)
Man, Im REALLY bad at taking breaks..
ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!
Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! π₯³π₯³π₯³π₯³
πππThats right!! PROGRESS!!!πππ
This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..
Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!
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