Game
BB-1 & Charge Syncergy: Project Byte

22 days ago

Expirimenting with 3D menu system! This one will be made for a upcoming demo that will probally take a while!




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DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

Finally took the time to fix some shaders!

Progress is being made on Anomalies 1!! Im starting to get O3DE a little now! The community has been helping me a lot!

Collectables?? πŸ‘€

#gamedev #bcsyncergy #GodotEngine

The game can now detect nearby zipwires and highlight them! (Actual zipwires still have to programmed in!)

#godot #platformer #BCsyncergy

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer

Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! πŸ₯³πŸ₯³πŸ₯³πŸ₯³

πŸŽ‰πŸŽ‰πŸŽ‰Thats right!! PROGRESS!!!πŸŽ‰πŸŽ‰πŸŽ‰

#gamedev #O3DE #BCAnomalies

B U S T E D ‼️‼️

#cartoon #adorable #karma #funny #psx #n64 #platformer

Taking one for the teamπŸ˜”πŸ‘Š

#platformer #cartoon #fail #funny #n64 #PSX

This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..

Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!

#godot #gamedev #BCsyncergy