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Game
Till Dawn
3 years ago

Feature post

Damage from an enemy also cause a reaction from the energy field around the player

I was thinking of also using it as a shield

Think it could work?




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Thats how quick an attack can start, so keep your eyes open.

If you like what you see, consider giving feedback would really help improve that game.

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I've added a particle effect when an enemy dies

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finally finished the health bar.

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So this is my progress so far...

Give it a go its fun

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So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.

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So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons