
Next up
adding some entity models
stealing the trader from the first blob world
Normal trees now favor areas with higher regional elevation (why a lot are clumped) and biomes are generated smoother; switched to Alltrue's tile engine, much better performance
reminds me of the sandstone map in battlezone
BETTER TERRAIN
lava pool
aircraft 2 ui
i will be adding tech trees soon, so stay tuned
so far, the trees only extend to early jets, but hopefully i can get to adding cold war era jets
might need to do a complete revision of the flight model code tho
hii guyss!! im back, working on blob world again
i added some new stuff
the Game doesnt like it when you try to leave the Playable Zone.
trader sells stuff now
experimental tile terrain generator
currently only the height and the temperature affect the region
there is a world border for when the tile index < 1 and idk how to fix it yet so I can make the terrain endless
uses basic perlin noise, based on seed










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