The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
Next up
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
So guys, we did it, we reached 1 000 stickers
Replaced my old shop textures with new ones...works like a charm
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.
Ok who turned the yoinky sploinky mode on?
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!










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