Game
Tempo Temple Chaos

5 years ago

Final boss battle is almost done, A lot of the programming has been done,

Making the sprites take a bit longer but as long as the main bulk is done, I'll be happy.

Place holders and nodes 1st

Sprites and effects later




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The last normal boss has been made and the last few floors and final boss is now in development.

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

wooow....I REALLY gotta get back to game making.

I even gotta get to making some RPGmaker games again.

The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos

https://youtu.be/7piArdz7TOE

I made the next set of floors and boss battle and after the boss and check point, So far so good.

I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.

This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"

I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.