Next up
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
@Distant-Dimensions ![]()
is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
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before the quest ends on December 9 and you'll get Coins!
Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!
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After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
Just dropped a new trailer, all clips are from the early access build of the game.
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!











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