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75
Game
Rise Of The Mage
7 days ago

Finished all the logic for interactive objects.
Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character.
The next thing in the plans is to polish up the camera work.




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Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Prehistory of first chapter (without text content yet)

Small episode from plot - Falling into transformation portal

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Mocap of the characters's stats window

Next iteration of Main menu design Added some VFX and animations

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Story plot art - draft