First alpha of GDfusion (Clickteam Fusion in Godot) should be out soon. Will have the base frame system and some Clickteam objects. Event editor will take a while to implement. The plugin repo will be public of course in case anyone wants to contribute ;)
Next up
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
FNAF Accuracy in a 3d game engine?? No way!
Working on something
Announcements!! Game engines, independence, and Virtual Reality
Shh theyll never know
(devlog soon I promise)
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
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