8 months ago

First alpha of GDfusion (Clickteam Fusion in Godot) should be out soon. Will have the base frame system and some Clickteam objects. Event editor will take a while to implement. The plugin repo will be public of course in case anyone wants to contribute ;)




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In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Shh theyll never know

(devlog soon I promise)

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

FNAF Accuracy in a 3d game engine?? No way!

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Zombie in action! #GameDev #Art #PixelArt

Announcements!! Game engines, independence, and Virtual Reality