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10
Game
Rise Of The Spellcrafter
6 months ago

First (intro) location heading to draft finish.
Added situational cinematografic camera (for elevator descending), some decorate props etc.




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Just other version of Main music theme

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Ok who turned the yoinky sploinky mode on?

I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.

New character animations with new controller system at 100% speed

We're so back! This is the year, team. Rose and Locket will be launching! Thanks for all your support here, I'll try to keep this page updated as we head towards release

A pair of pieces of art describe Neamee's game world