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7
Game
Rise Of The Mage
23 hours ago

First (intro) location heading to draft finish.
Added situational cinematografic camera (for elevator descending), some decorate props etc.




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Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

some decor improvement

I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Today's results of location visual corrections. Lightmaps rebaked, content added.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Prehistory of first chapter (without text content yet)

Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Small episode from plot - Falling into transformation portal