Game
Terry's Treasure Trouble!
3 years ago

Five worlds down, three (...two?) to go.

Up next: Volcanic Canyon.

That HDMA effect I showed off a few tutorials ago will be useful to emphasize the heat for the BGs.




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Whoooooa, we're halfway there!

...in terms of cutscenes.

...another fine mess you got yourself into.

I'd better stop sharing these cutscene moments. I'm almost there.

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

Line work first, then shading.

Also, if you're asking "where's her hair?", that's gonna animate separately.

I might have to put this in a little black box on-screen, but that's no problem for me.

If you've had your fill of games where you play as elephants and blue hedgehogs, this might be for you.

...and I haven't advertised this the best, but it's coming.

Three reasons to be going after the treasure:

Still working on it.

There's definitely treasure around here, but it'll still take a while 'til we reach it.

Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

I made an up-to-date trailer for Terry's Treasure Trouble!

You know, in case it wasn't clear what kind of game this is.

Resistance is futile.