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8
Game
The Last Man Standing
15 days ago

Fixed the enemy health bar UI! Its size remains consistent with the zombie, even if the camera size changes. #gamedev




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Added some trees outside the edge, but I have a lot of stuff to add next! Any suggestions? #gamedev

Added edges for the battlefield! What do you guys think? #gamedev

Last Updates:

- Made leaf particle movement random.

- Reduced the damage slow-motion effect.

- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.

#gamedev

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Environment Updates:

- Added more ground in the corners of the battlefield.

- Placed iron sheets and tires for extra detail.

- Added plants and flowers outside the edges.

- Introduced new signs to enhance the atmosphere.

What do you guys think? #gamedev

@FatBombStudios ' Light Bearers 2 is out now!

It's a fast paced hide and seek, asymmetrical multiplayer horror game!

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Adjusted the Enemy Pathfinding script to use Direct, Zigzag, or Erratic movements randomly. Trying to keep it simple. What do you guys think? #gamedev

Added some falling leaves to the environment. What do you guys think? #gamedev

Inayah - Life After Gods is OUT NOW on Steam!

Celebrate the game's release by completing our quests!

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The player now gets a red vignette and slow-motion effect when hit, making damage feel more impactful. Thoughts? #gamedev