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153
Game
AirBorne Sea
3 years ago

Fixes, updates, news...


Fixes:

  • Level restart works correctly.

  • Fixed transition between levels.

  • The bomber returns to its path and is ready to destroy the player.

  • Saving and loading data is now correct.

  • All planes fly correctly and try to destroy the player, no false self-destructs.

screenshot_2022-02-08_032239.png

New:

  • Gamepad control button settings.

  • Implemented test auto-aim.

  • Made a hardcode mode for enthusiasts and achievement hunters (in this mode: only 1 life, no restarts and saves).

  • Delays have been created before the start and end of the game, there are plans to put a siren or other sounds of preparation for battle there.

  • The player now has a reload every 10 shots, it's making the game harder.

  • Made the logic of level completion when the player dies, the player will be asked to complete the level again after death.

screenshot_2022-02-08_030356.png

Widgets:

  • Animations for the appearance / decay of transitions between menu items.

  • Fixed visibility of start button.

  • The continue button in the menu is not available if there is no saved game.

  • Added warning windows for deleting saves, exiting the game, restarting the level, returning to the main menu.

  • Added images of the number of bullets, rockets, barrels the player has.

  • Added color scheme for the player's life bar.

screenshot_2022-02-08_032141.png

Update:

  • Improved the system of respawning enemies, now it is more optimal and more productive.

  • Paused between enemy respawns.

  • The logic of saving/loading data has been rewritten, now they work better, more clearly and in one file.

  • Rewritten/optimized the main functions of the interaction of game elements invisible to the player.

  • Planes collisions have been updated to be smaller and clearer, making them harder to hit.

screenshot_2022-02-08_032426.png


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