Game
Madness/Endless

5 years ago

Flares on torches, themed room lights, eye trails for the player character and the wall lighting from the blade! Visual improvements while working on the story bits!
#screenshotsaturday #indiedev #gamedev




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Combos are the only way to finish these dangerous rooms. Spikes cover all walls and you can either dash from enemy to enemy, or use some moving platforms to perform kills. #gamedev #indiedev #screenshotsaturday

Immortality can be a curse. A part of one of our in game comics. Do you think that art like this is a spoiler by itself? #gamedev #indiedev #indiegamedev

Every bug squashed, every follower gained, every new asset drawn, every mechanic polished, it's all coming together. Thank you for the support everyone! #gamedev #indiedev #pixelart

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

IT IS OUT! Madness/Endless is available:

iOS: https://t.co/mf1KFjLnao Android: https://t.co/hSplK31PpI

Brutal, hard, dark & gory, made for 1-hand mobile play! NO ADS! Pay once, play forever - Campaign and endless

Can you answer the Heralds’ call?

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

Chapter one dialogues are almost done! Do you read dialogues in games or just skip em? Asking for a friend #gamedev #indiedev #mobilegame

Sorry for the silence, we've been working hard! We opened up public testing for Madness/Endless on ios. Everything that we want in the final game is here. We'd love to hear your feedback. Thank you!

https://testflight.apple.com/join/o4NHHm3W #gamedev #indiedev #testing

We have a question and we wanna know: What game are you spending the most time playing lately? Complete the quest and you'll get Coins!

Hi guys! Haven't posted for a while here, but we've made a lot of progress since the last time. New effects, new animations, new quality of life improvements. #gamedev #indiedev #mobilegame