Next up
In Flawless Abbey, where everything was hand-painted, not even the dialogue could be simple. Using watercolor and then ripping the edges creates this stunning effect. #indie #gameart #art #indiegame #game #unreal #screenshotsaturday
Inspired by Brueghel's Tower of Babel, the Labyrinth Tower is one of Flawless Abbey's most detailed artwork - designed on paper, painted by hand and then implemented in the 3D environment - and one of the game's biggest attractions #indiegame #indiedev
It's musical behind-the-scenes fun fact time! One of the main inspirations for Flawless Abbey's soundtrack was the the heartfelt music by Pyotr Ilyich Tchaikovsky - like the extraordinary pieces The Swan Like and Sleeping Beauty #indie #gamemusic #unreal
New oc ref sheet, his name is Molly after my old cat :]
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
Careful where you step 😈 #Unreal #gamedev #indie #indiedev #gameart #modelling #3D #indiegame #colors #colorpallete #gaming #screenshotsaturday #unity
Finished commission!
When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.













1 comment