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There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
It's musical behind-the-scenes fun fact time! One of the main inspirations for Flawless Abbey's soundtrack was the the heartfelt music by Pyotr Ilyich Tchaikovsky - like the extraordinary pieces The Swan Like and Sleeping Beauty #indie #gamemusic #unreal
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
For our game, we decided to use traditional materials like watercolors to give it an unique and charming look!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
From Paper to Screen - Key Art is fundamental to establish your vision, so don't forget where you started!
From a concept inspired by Brueghel's Tower of Babel to final in-game model.... it's a long way from start to finish, but the joy of progress feels infinitely longer. #3Dmodeling #unreal #gameart
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Flawless Abbey without context -- you know you are on the right track when in-game screenshots look like wallpapers! #game #gamedev #indiegame #gameart #indiedev #unreal #unrealengine #art
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