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We are working on a location called "Prison of Souls" and testing new punches. What do you think?
As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.
We added a dash so that the player can dodge the attacks and save himself if the enemy pushed him into the abyss
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Running Rogue celebrates Christmas! Harlem Shake is back in style!
The Running Rogue team wishes everyone a Merry Christmas! Expect updates and releases in the new year!
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
It's Highnoon, baby! This Ultimate ability will help you deal with a formidable group of opponents quickly and in style! What do you think of the idea?
When you wake up and do not understand where you are. Start hall in the Prison of Souls.
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
Throwing barrels into skeletons in Running Rogue
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