Loading...
914
Game
Running Rogue
5 years ago

Getting ready for Christmas? Have you decorated your Christmas tree?




0 comments

Loading...

Next up

When you wake up and do not understand where you are. Start hall in the Prison of Souls.

We added a dash so that the player can dodge the attacks and save himself if the enemy pushed him into the abyss

Running Rogue celebrates Christmas! Harlem Shake is back in style!

The Running Rogue team wishes everyone a Merry Christmas! Expect updates and releases in the new year!

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

In Running Rogue will win only the most agile and skilful!

We are working on a location called "Prison of Souls" and testing new punches. What do you think?

Seal Island Intro! For #ScreenshotSaturday!

I'm trying to make punches im my game more satisfying. Here's progress so far