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25
8 months ago

For 699 of coding, I managed to set a fixed move direction during the room transition period




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My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

My game in 50 seconds #indiedev #Gamedev #steam

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet