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41
2 years ago

For day 320 of coding, I fixed up how the charged shot and meter functions

The shot fired is now accurately sized based on progression, and the meter changes colors accordingly




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For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

For day 930 of coding, I cleaned up the code some more by removing obsolete code

Here's more incredible art that Jolters have made for #GameJoltColors25!

There's still time for YOU to enter so check out your quest log!

Artists are tagged and posts are linked 🔽

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen