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For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon
For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7
For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms
For day 785 of coding, I was testing the function to see if it works when I found that there is a out of range error
For day 788 of coding, I have fixed the positional problem when going room to room
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