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28
2 years ago

For day 327 of coding, I have made it to where the music will stop on pause. Unpausing will have the music resume where it left off. I have also lowered the volume of the music




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For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

For day 1145 of coding, I've added the invulnerability time to the lower left portion of the debug screen

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

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For day 1146 of coding, I tried shortening the invulnerability period and making the "blinks" more rapid to see how it looks overall

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For day 1147 of coding, I put a red shader on the player when the knockback happens. I'll need to see if I can apply a similar shader during the invulnerability period

For day 1144 of coding, I've set the player sprite to flash in and out during the time of invulnerability. It's not great, but it can serve as a base for something better

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For day 1152 of coding; I fixed the issue with getting hurt during the invulnerability period, but now there are other collision issues that need addressing