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28
2 years ago

For day 327 of coding, I have made it to where the music will stop on pause. Unpausing will have the music resume where it left off. I have also lowered the volume of the music




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For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision

For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

For day 1163 of coding, I got the moving collisions to work properly for now

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not