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28
2 years ago

For day 327 of coding, I have made it to where the music will stop on pause. Unpausing will have the music resume where it left off. I have also lowered the volume of the music




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For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

animating my forever wip

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended