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54
2 years ago

For day 329 of coding, I have fixed up the push block collision so that the block can be pushed from the proper sides now




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For day 1175 of coding, I have found another collision error trough testing

For 1179 of coding; I should've realized this sooner, but object creation order is important for object interaction. I swapped the speed and positions of the test objects

For day 1174 of coding, I now have the damage reaction done only when inactive

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For day 1169 of coding, I tried enlarging the player's hitbox to see if it changes anything. It didn't

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For day 1177 of coding, I think I've found a solution to the horizontal collision being detected on vertical movement. I'll do some testing later to iron out any further collision issues

For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss

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For day 1178 of coding, I've implemented the change to the vertical collision as well. Sill cannot get two objects to simultaneously push the player