For day 350 of coding; I made a scrolling message for today, and I made the bat a Santa hat
Next up
For day 612 of coding, I have altered the knockback process to stop once the player hits the wall
For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking
For day 605 of coding, I have allowed the player to go "invisible."
Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!
Start the quest: http://gamejolt.com/#quest
Game Jolt has given out all of their free Steam keys!
For day 613 of coding, I have reverted the knockback process back to how it was before until further notice. I've also made it to where the player will face the same direction as before the bounce
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs
For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object
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