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32
2 years ago

For day 351 of coding, I worked a bit more on having the ice shards stick correctly

It appears to work on stationary targets, but it acts weird on moving targets. It is also not hurting the bats, despite sharing the same collision code as the slimes




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For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

For day 956 of coding, I think I've finally fixed the collision problem

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea